Development of the Healthy Women Intervention to Increase Women’s Engagement in Medication Treatment for Opioid Use Disorder: Mixed Methods, User-Centered Design Approach
Background: Rates of opioid use disorder (OUD) have increased among women over the past 2 decades. Medication treatment for opioid use disorder (MOUD) is effective but underused. Gender-specific treatments for women have been associated with improved substance use outcomes. However, these treatments have not specifically targeted women’s engagement in MOUD, and the impact of existing gender-specific treatments is restricted by in-person delivery. Objective: The aim of this study was to develop a digital intervention to feasibly deliver gender-specific care that addresses the individualized needs of women with OUD to increase engagement in MOUD. Methods: A mixed methods, user-centered design approach was used to inform the development of a digital intervention. In phase 1, qualitative interviews were conducted with women with lived experience of OUD (n=20) and providers who treat women with OUD (n=8). Interviews were recorded, transcribed, and coded for themes. In addition, a larger sample of treatment providers (n=55) completed an online survey to further inform the content of the digital intervention. Phase 2 consisted of designing, beta-testing (n=5), and refining the intervention. Results: The age of women with lived experience ranged from 21 to 59 (mean 38.5, SD 9.4) years; 63% (5/8) of providers interviewed were female participants. The qualitative interview data from women with lived experience and providers were grouped into 6 thematic categories: 3 treatment-related (1) barriers to treatment, (2) facilitators to successful recovery, and (3) important issues to address in treatment, and 3 technology-related (4) positives of using technology as part of treatment, (5) suggested technology features, and (6) barriers to using technology. Across the treatment-related categories, several themes touched on women-specific factors including family responsibilities, abusive partners, stigma, and motivation for treatment (eg, pregnancy). The technology-related categories provided information for designing the features of the intervention, as well as revealing barriers to technology use, which could be helpful in developing implementation strategies. Provider survey participants were primarily female participants (40/55, 73%), with a mean age of 42.5 (SD 12.5) years. Survey data provided additional information on barriers to treatment and suggested technology features. Based on these data and preliminary work, the intervention was created. Minor edits to content and visual design were made in the beta-testing phase. The final version includes a web-based component with 6 topic modules and a mobile component. Topics in the web-based component are presented through infographics, text, videos, and interactive questions. The mobile component includes daily motivational messages, skills practice activities (2/wk), weekly check-ins, and resources (always available). Conclusions: Important themes and suggested features from women with lived experience and providers were incorporated into a digital intervention for women with OUD. Data on feasibility, satisfaction, and engagement with the intervention are currently being collected in phase 3, a pilot randomized controlled trial.
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Help-Seeking in the Age of AI: Cross-Sectional Survey of the Use and Perceptions of AI-Based Mental Health Support Among US Adults
Mass Media Narratives of Psychiatric Adverse Events Associated With Generative AI Chatbots: Rapid Scoping Review
The Performance of Wearable Device–Based Artificial Intelligence in Detecting Depression: Systematic Review and Meta-Analysis
Virtual Reality Implementation in Mental Health Care Is a Marathon, Not a Sprint: Qualitative Longitudinal Study of a Virtual Reality Training Program
Background: Despite the potential of virtual reality (VR) for treatment and assessment in mental health care, its practical implementation remains limited. Much implementation research explores barriers and facilitators; fewer studies actually evaluate targeted implementation strategies and track how their effects evolve over time in mental health care practice. Objective: This study aims to examine how a structured VR training program functioned as an implementation strategy in routine mental health care and to identify how therapists’ adoption trajectories and implementation needs shifted across stages of the process. Methods: Eleven therapists from a Dutch mental health care organization completed a 6-session VR training. Semistructured interviews were conducted at 3 time points: pretraining, immediately posttraining, and 3 months posttraining. Data were deductively analyzed using theoretical thematic analysis based on the capability, opportunity, motivation – behavior model and the Theoretical Domains Framework to map stage-specific changes in implementation needs relating to VR use. Results: The training improved therapists’ perceived knowledge, skills, and confidence in using VR. Nonetheless, actual uptake of VR in clinical routines remained limited. Enduring barriers included workflow misalignment, hierarchical decision-making structures, and the absence of a shared organizational vision and sustained leadership support. The longitudinal design revealed a dynamic pattern: early adoption hinged on individual capability and motivation, whereas maintenance depended on organizational opportunity and communicated support. These stage-specific shifts clarify why training alone does not translate into routine use and which organizational levers are most important when. Conclusions: VR training for therapists is a necessary but insufficient implementation strategy in mental health care. A longitudinal approach shows that successful implementation requires pairing training with organization-level changes that address opportunity barriers over time. By shifting from static evaluations of whether training works to a process-oriented focus on what support is needed at each stage of implementation, this study advances implementation science in digital mental health and offers actionable guidance for embedding VR in routine care.
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[Comment] Lived experience perspectives on the development of a Psychosis Metabolic Risk Calculator (PsyMetRiC)
In this issue of The Lancet Psychiatry, Benjamin Perry and colleagues1 present a collaboratively developed, refined, and externally validated risk prediction tool (the Psychosis Metabolic Risk Calculator [PsyMetRiC]) that is clinically available, and that can separately predict the risk of clinically significant weight gain, metabolic syndrome, and type 2 diabetes in young people with psychosis. Key to the collaborative development of PsyMetRiC has been the involvement of young people with a lived experience of psychosis, supported by the McPin Foundation and Equally Well UK.
PSYCHOPATHY.COMP Program Among Male Prison Inmates With Psychopathy
Interventions: Behavioral: PSYCHOPATHY.COMP; Other: Treatment as Usual (TAU)
Sponsors: University of Coimbra; European Regional Development Fund; Portuguese National Funding Agency for Science, Research and Technology (FCT)
Not yet recruiting
Implementing Action-Based Cognitive Remediation for Transdiagnostic Cognitive Difficulties in a Tertiary Mental Health Hospital
Interventions: Behavioral: Action-Based Cognitive Remediation
Sponsors: The Royal Ottawa Mental Health Centre
Not yet recruiting
Efficacy of the Korean PEERS® for Preschoolers (PEERS®-PS-K) Social Skills Intervention: A Randomized Controlled Trial for Children With Autism Spectrum Disorder
Interventions: Behavioral: The Korean version of PEERS® for Preschoolers (PEERS®-PS-K)
Sponsors: Seoul National University Bundang Hospital; Kyung Hee University Hospital; Seoul St. Mary’s Hospital
Active, not recruiting

